Co-founded in the early 2000s, this pioneering company offered IT and digital literacy workshops for young audiences. The educational approach aimed to demystify digital tools through hands-on, playful pedagogy. This entrepreneurial endeavor yielded valuable experience in technological outreach, knowledge sharing, and interactive instructional design, instilling a enduring conviction: play and interactivity are pivotal catalysts for technology adoption.
Bella Sylvaeque – Digital Training Center for Children (2003)
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Digital Accessibility (RGAA / WCAG 2.1)
Our web interfaces comply with **RGAA** standards and international **WCAG 2.1** guidelines (levels A / AA). Through clean semantic HTML5, appropriate...
Game Design & Playful UX
**Game Design** translates training or engagement objectives into balanced rules, gameplay loops, and interactive feedback. Drawing on concrete projec...
K2bPetroleum – Petroleum Industry Expert Community (2005 – 2006)
Collaborating with a senior petroleum consultant (former director at IFP) and a scientific expert, this initiative designed a digital community platfo...
Level Design & Interactive Storytelling
**Level Design** and narrative staging pace user journeys through stimulating challenges and measured learning curves. Whether crafting Choose Your Ow...